Minecraft in the Classroom: A Real-world Example

You may have seen the above video floating around from the PBS Idea Channel, posing the question of whether the video game Minecraft is the “Ultimate Education tool“. With over 200,000 views and over 6500 likes, it got me wondering how many of these viewers have actually seen Minecraft being used in the classroom? Before last week, I hadn’t — which made a recent opportunity even more exciting.  Part of our e-Learning for Educators team was invited to visit a local elementary school to see how they’ve been using Minecraft — and what I saw was pretty inspiring.

To give you an idea of what it is like to play Minecraft, it has been described as “first person legos” mixed with “The Sims” (and maybe with a few other games thrown in). The game is considered a “sandbox” game with an open world, giving players a large amount of freedom when it comes to playing the game.  In the standard version of Minecraft, there are four different modes to the game: survival, creative, adventure, and hardcore. While not all of the modes of the standard version are ideal for educational use, there is an educational version of the game called MinecraftEdu that was created for teachers by teachers.

During our visit, we observed a second grade class using the standard Minecraft‘s “creative mode” to collaboratively build an interactive world. The students were divided into four groups, with each group being assigned a time period to create within Minecraft together — but each at their own computer. When creating their worlds, they had to think about what to include and what to build, making sure to justify why they included what they did.

Students can leave signs for other players.

Players have the ability to leave signs throughout their worlds. In this project, students used signs to ask questions or to clarify what they were building.

Here’s a little rundown of the time periods and what I saw:

  • 1850: I learned from a couple students that they were currently reading the Little House on the Prairie books, which I believe was the inspiration for this time period. This world was complete with a dry goods store, pigs (and other farm animals) and other period appropriate creations. One student in this group was building a “dugout” house and confidently explained to me what it was and why it was there! :)
  • 1950: The school we visited was built around1950, so students had to think about how their city was different in 1950. Unfortunately, I didn’t get to see much of this time period.
  • 2013: Students had to recreate Columbia in the present. I was given a “tour” of the school as it is today (in Minecraft, of course) and the local grocery store (I think it was a Gerbes). I believe I even spotted the local mall!
  • Future: I didn’t get an exact date for this time period, but I think it may have been  around 50 years in the future. According to their teacher, this was the time period the students had the hardest time with. I did see buildings equipped with “solar panels” (while Minecraft doesn’t have solar panels yet within the game, they designated materials to stand in for solar panels) and other evidence of a future of renewable energy, giving you an idea of how this project is getting their mental wheels turning.
future

Future: The glass ceiling of this building was meant to represent solar panels.

Watching the engagement in this classroom was amazing — the students enjoyed what they were doing and, based on my conversations with them, they were definitely practicing some higher-level thinking. This doesn’t mean there were no hitches. At times, it seemed difficult to get them to stop building in their worlds. Despite these minor issues, I could really see the future of this software having a place in education. While I’m not sure about it being the “ultimate tool”, Minecraft is proving to be a unique and rewarding addition to the classroom.

This is just one way of how Minecraft is being used with students. Check out MinecraftEdu‘s Real-world Example page to see more great ways this software is already being used in the classroom.

What are your thoughts on Minecraft as the “Ultimate Education Tool”? In what ways do you see yourself using Minecraft with your students?

[This post was provided by Zoë Hyatt, an instructional developer for the eMINTS National Center and eLearning for Educators.]

My Conference Highlights #emints

While back in the office reflecting on this past week, I must admit I was sad to see the eMINTS National Conference come to an end. All of the presentations I attended were really excellent and truly inspiring.  If you didn’t get a chance to attend this year, I highly encourage you make it next year. Conferences always tend to re-spark my love of education – I leave with so many fresh ideas and tools, it would be impossible to share them all in one blog post. We promise to share these great ideas, tools and more with you in this blog over the next few months but, for now, here are my top four moments from the conference:

 

  • PictureThursday Keynote Speaker, Ken Shelton: Ken spoke about “Generation Now”, focusing on three themes: Information Literacy, Digital Citizenship, and Publication and Collaboration. Not only was his presentation informative, his slides were beautifully designed and well thought out. A hot topic of the conference came from this session when Ken brought up “selfies”, sharing a video spoof on Instagram to remind students that, once you post a photo online, it’s out there and there is no going back.  For those who don’t know, a “selfie” is a picture taken of yourself that is usually intended to be uploaded to a social networking site.
  • Friday Keynote Speaker, Howie DiBlasi: Dr. Howie went over the habits of highly effective 21st century classrooms, at one point posing the question of whether we were ready for the next generation of students. His presentation was fast-paced and fun, sharing many inspirational videos and current tools to help us prepare students for the changing world we live in. His presentation inspired some great ideas for future blog posts on building 21st century skills, so keep checking back for this in the next couple weeks.
  •  Falling Falling, Falling (A Model Lesson): This session was discussed in the last post, so I won’t go into too much detail at this time — but this was one of my favorite sessions of the conference. Doug Caldwell and Glen Westbroek presented a model eMINTS lesson with the session attendees as the students. We got to set up tracks of dominos and record how fast they fell, based on various factors. It was super neat to see, from the student perspective, how current online tools can be used in a hands-on lesson that promotes real-world thinking and uses the eMINTS instructional model. A big bonus of this session is that they provided everything you need to implement this lesson in your own classroom via a LiveBinder, which you can access here.
  • QR codes and the Four C’s: One of the last sessions on Friday, I ‘d consider this to be one of the more energetic sessions I attended. Shelly Tarter gave us an interactive presentation on QR codes and how they can be used with the 4 C’s of education:  Collaboration, Communication, Creativity, and Critical Thinking. We got hands-on experience using QR codes, learned the difference between static and dynamic QR codes, and brainstormed possible uses in groups — all while having fun. You could tell this presentation was a favorite by how the conversation continued long after it ended.  Shelly put together a great Weebly site for this presentation, which you can view here.


These were only a few of my favorite moments of the conference, but every attendee had a different schedule with a different experience. Question: What were some the highlights of your own 2013 eMINTS Conference experience?

[This post was provided by Zoe Hyatt, an instructional developer for the eMINTS National Center and eLearning for Educators.]

GIS and geo-literacy

During this wintry weather, I’ve been finding myself looking at a lot of weather and transportation maps to assess my work and travel situation — and it got me thinking about maps in the classroom.  When I was in school, over ten years ago, I got very little exposure and use out of maps, aside from the few classes that did use them regularly. However, this was a different time in education — Google Maps didn’t exist (remember when MapQuest was the primary way to get directions online?) and Google Earth was but a twinkle in someone’s eye. ;)  As an educator, you may find yourself asking:
With all the technology available today, what quality tools are available to advance geo-literacy in your classroom?

Besides common web mapping services like Google Maps, one way to expose your students to geography and other geographical data online is to bring GIS software into the classroom. In fact, the Missouri Geographic Alliance, through the University of Missouri, has signed on to provide all Missouri K-12 schools and educators with access to ESRI’s GIS software called ArcGIS (and I’m confident that other states are doing the same). The first step is to request the software, and ESRI even provides a free online training course to help you get the most out of the software.

Arcgis geocoding service inside Excel... Sweet! #esriuc

Unsure of what GIS is? As described by wikipedia, a Geographical Information System, or GIS, is “a system designed to capture, store, manipulate, analyze, manage, and present all types of geographical data”. In a nutshell, a GIS merges maps and statistical data with database technology, allowing you to view and interpret data in new ways. ESRI provides a good, easy to understand overview here. This type of software and data pairs great with inquiry and project-based learning, adding depth to assignments and simulations with geographical context and real data.

A real example of how GIS can be used in the classroom comes from Barbaree Duke, a middle school teacher in Raleigh, NC.  She had her students use GIS to create a project based on the travels of Mark Twain, using math skills to measure distances using the tools found in ERSI’s software. They then demonstrated social studies and technology skills by using the database to find locations around the world that Twain had visited. How cool is that?! For this lesson and more ideas from Barbaree, check out her GIS in Education blog.

As the above example demonstrated, GIS can be used in many different subject areas, not just social studies and geography, and can be paired with many other online tools, such as blogs, websites, and more. GIS can be used by your students to:

  • visualize historical events
  • explore the social and mathematical characteristics of demographic information
  • study climate change
  • design cities
  • take inventory of geological samples
  • plan ecological growth models
  • catalog archaeological sites
  • map travel logs/journals
  • map the setting/locations of a book
  • explore the locations and spread of diseases/illnesses
  • create travel routes for a delivery business
  • explore natural phenomena, such as volcanos and earthquakes
  • explore the habitats of animals and/or humans

This is a small list of the things you can do with GIS software. What about you? In what ways could you use GIS software to spruce up a new or existing lesson?

For more information on GIS and how to use it in the classroom, Missouri educators can visit http://gis.missouri.org/. All other areas, you can check out the National Geographic Network of Alliances for Geographic Education community and click on your state to get more information.

Taking Your Browser With You

During a collaboration session with a colleague, I recently reconnected with Google Chrome. He shared with me how his teachers and students are utilizing their Google account and the Chrome Web Store to install apps and bring new tools into the classroom. I had always used Chrome as a back-up internet browser, but it never occurred to me that it might be a valuable classroom tool. As a life long learner, I had to learn more. I found myself exploring and installing several apps and extentsions (a.k.a plug-ins) in order to locate tools that would enhance classroom instruction.

To get started exploring some of these tools…

  1. Install Google Chrome
  2. Click on settings and log-in to Chrome using a Google account.
  3. Go to Chrome Web Store and begin exploring

During this investigation, I discovered similar apps commonly installed on phones and tablets that could now be accessed from Chrome (Edmodo, Prezi, Voice Thread, Typing Tutor, etc).  Once the applications are installed it creates a collection of icons that launches the website or program right from the browser. After I installed several free educational apps, it was time to sync it to the “cloud”.

To get started syncing your browser settings…

  1. Click on settings  button from within the Chrome Browser
  2. Choose “Advanced Settings” to choose what features of the browser you would like saved.
  3. Click “Ok”.
    **Chrome Sync saves your personalized browser features to the web and allows you to access them from Google Chrome on any computer.

I now understand how students and teachers could benefit from using this feature in the classroom. Below are just a few ideas that might assist with classroom instruction…

  • Chrome can be downloaded and installed on any machine and most devices.
  • Any bookmarking that is done in the classroom can be saved and accessed after school.
  • Students with special needs can click on a resource’s icon instead of typing in the URL
  • Students can easily locate tools to assist them with homework  (ex: Periodic Table, Astrology Charts, Unit Conversions, Create Timelines, edit images, create presentations and more).

While I am still exploring and learning more and more each day, I look forward to hearing how other educators might utilize this tool.

How might students and teachers benefit from using a browser that can sync their settings and allow them twenty-four hour access?

 

_____________
This post was provided by Amy Blades, an instructional specialist for the eMINTS National Center.

Participating in the eMINTS Conversation

Maybe the biggest benefit of the Web is the fact that conversations are happening everywhere about almost any topic. The eMINTS community is no different. We have many opportunities for conversation within our many web-based outlets.

This blog is one of those outlets. Commenting or submitting your own blog posts makes Networked Teaching & Learning a perfect location for finding new ideas and resources as well as interacting with others in the eMINTS community. Even if you don’t submit a post or comment, NT&L offers teachers a variety of teaching ideas, online resources, and updates from the eMINTS National Center.

Like many of you, eMINTS has a presence on Facebook. Facebook has made it easier and easier to connect personally and professionally with various networks of people. eMINTS meets you there with a Facebook Page and Group. Both spaces keep you updated as well as allow you to connect to other educators in the eMINTS network.

For those who prefer the professional connections of LinkedIn, eMINTS has you covered there as well. Join the eMINTS Group at LinkedIn as a way to make connections with like-minded educators in a completely professional network.

Two other places to follow eMINTS-related discussions are on Twitter and Tumblr. My Twitter account mostly shares links from this blog, but I will occasionally engage conversations under #edtech and #edchat hashtags. If you’re a Tumblr user, be sure to follow the posts at the eMINTS Tumblr, primarily set up to share resources.

Finally, I will beginning to host Google Hangouts in an attempt to find new and exciting web applications for classroom use. If you are interested in participating in these Hangouts,  add me to your G+ circle and message me about inclusion in the Hangout. Even if the Hangout fills up (there’s a limit of nine participants), it’s an opportunity to chat with other eMINTS educators, possibly setting up your own Hangouts.

Zac Early is an instructional specialist and blogger for the eMINTS National Center.

Thursday #eC12 – Design Patterns 2.0

Bernie Dodge’s eMINTS Conference breakout session, Design Patterns 2.0, focused around one of the most challenging parts of writing a WebQuest…. developing a task that engages students while pushing them to think at higher levels and then do something with the content they learn is tough. Bernie’s Design Patterns have long been a resource used in the eMINTS professional development sessions to support teachers as they write their first WebQuest. Design Patterns 2.0 is Dodge’s latest attempt to support teachers in the challenge of coming up with a good starting point to create original, quality WebQuests.

When beginning planning a WebQuest, Dodge suggests “starting at the end and looking at the kids”. Asking… What will they be doing for a living 15 years from now? What will they be doing for recreation? What issues will they be faces with? Dodge shared that “the success of people today and 15 years from now is when people have actually practiced and become good at…designing, deciding, analyzing, creating, predicting.” These are the excellent places for teachers to begin their WebQuest planning because “success is not about the nouns…success is about the verbs”.

So what’s new with Design Patterns 2.0? It’s now an interactive (click-able) matrix where a user chooses an anchor (person, place, thing, problem, activity) and a verb (deciding, designing, creating, analyzing, predicting). At the intersection point are questions that guide a user to help develop their WebQuest’s task and “create a lesson that engages higher-level thinking.”

A couple of tips shared at the session…for a beginner, pick one verb and anchor and do it well – for more experienced WebQuest creators build in more than one intersection point and design a more complex WebQuest.

You can see the Google presentation Bernie created to overview his ideas at http://webquest.org/questquilt.html. He hopes to turn it into a web app in the near future.

What’s your best tip for teachers creating their first or fiftieth WebQuest?

Brooke Higgins is an instructional specialist with the eMINTS National Center and presenter at the eMINTS Conference 2012.

A Quick Note on PIPA

I wanted to take a moment to tell you about some important legislation that could affect the way we use the internet and online tools with our students for the foreseeable future. The Protect IP Act is a bill meant “to prevent online threats to economic creativity and theft of intellectual property, and for other purposes.”

That doesn’t sound so bad, does it?

Well, then you should check out the video below and this infographic before you make up your mind.

Basically, in an effort to stop piracy, S.968 – PROTECT IP Act of 2011 creates a situation where user sharing sites could be in great jeopardy. In other words, all those great free sites that allow students collaboration and social networking could be outlawed. If the bill passes, we could potentially have to say goodbye to Google, YouTube, Facebook, and any number of user-generated sites that private entities deem as infringing on their intellectual property without having to go to court.

Some censorship is good and even necessary, but this bill threatens the many freedoms we enjoy today on the ‘net. Don’t take my word for it, read up on this issue and contact your representative today.

Zac Early is an instructional specialist with the eMINTS National Center.

Stay tuned…

It’s been a busy week and I have (obviously) fallen behind on posts. However, don’t worry. There will be tools, links, and tip posts up some time today. Just stay tuned…

Thursday’s Tip: Structure Is Still Important

Ecuadoran Students

Click for source. - Public Domain

New teaching methods and progressive pedagogy is constantly being promoted to teachers. eMINTS is no different in that we encourage cooperative learning, community building, and inquiry. Teachers who have grown up in “traditional” school settings and continue to teach that way are often wary of such new approaches when they feel comfortable with traditional teacher and content-centered methods of instruction.

The biggest concern is that these new and different ways of teaching are free of structure. Noisy classrooms of students working groups suggest chaos. Cooperative learning makes it hard to insure that each student is being held accountable. Community-building activities are seen as “warm fuzzies” that just take up time that could be otherwise dedicated toward teaching content.

However, I would argue that – like traditional methodology – there is structure. For example, cooperative learning only works if there is a specific structure to insure that it works. Take the very popular Jigsaw structure. In this approach, students are divided into home groups with a common task. Then, the groups are divided into expert groups where each member will be responsible for learning a portion of the content to teach or about which to inform his home group. With this very structured cooperative learning strategy, students are accountable for doing their part. There simply is no room for chaos.

None of the approaches I’ve mentioned work without structure. The thing to remember is that the structure is different from traditional teaching practices, not absent. To try cooperative learning or inquiry does not mean that we should simply set our students loose with groups of other students and hope for the best. Progressive instructional techniques still require a certain amount of structure that should be learned and applied.

What are some lessons you have learned about the structures of non-traditional teaching methods? What are some ways in which non-traditional teaching strategies have improved learning in your classroom? What was the ah-ha moment that caused you to break from a traditional instructional approach?

Zac Early is an instructional specialist with the eMINTS National Center.